Difference between revisions of "Gameduino for Arduino: A Game Adapter for Microcontrollers"
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== Introduction == | == Introduction == | ||
+ | Gameduino is a game adapter for Arduino (or anything else with an SPI interface) built as a single shield that stacks up on top of the Arduino and has plugs for a VGA monitor and stereo speakers. The sound and graphics are definitely old-school, but thanks to the latest FPGA technology, the sprite capabilities are a step above those in machines from the past. The adapter is controlled via SPI read/write operations, and looks to the CPU like a 32Kbyte RAM. (Unlike many 8-bit machines, there are no restrictions on when you can access this RAM). There is even a handy reference poster (which you can download below) showing how the whole system works. | ||
+ | Model:[http://www.cutedigi.com/arduino-shields/gameduino-for-arduino-a-game-adapter-for-microcontrollers.html GAMEDUINO] | ||
− | + | [[File:gameduino.jpg]] | |
== Features == | == Features == |
Revision as of 01:44, 17 November 2012
Contents
Introduction
Gameduino is a game adapter for Arduino (or anything else with an SPI interface) built as a single shield that stacks up on top of the Arduino and has plugs for a VGA monitor and stereo speakers. The sound and graphics are definitely old-school, but thanks to the latest FPGA technology, the sprite capabilities are a step above those in machines from the past. The adapter is controlled via SPI read/write operations, and looks to the CPU like a 32Kbyte RAM. (Unlike many 8-bit machines, there are no restrictions on when you can access this RAM). There is even a handy reference poster (which you can download below) showing how the whole system works.
Model:GAMEDUINO
Features
Application Ideas
Cautions
Schematic
Specification
Pin definition and Rating
Mechanic Dimensions
Usage
Hardware Installation
Programming
FAQ
Please list your question here:
Support
If you have questions or other better design ideas, you can go to our forum to discuss or creat a ticket for your issue at linksprite support.
Resources
How to buy
See Also
Other related products and resources.
Licensing
This documentation is licensed under the Creative Commons Attribution-ShareAlike License 3.0 Source code and libraries are licensed under GPL/LGPL, see source code files for details.