Difference between revisions of "Buzzer Module"

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[[File:Linker buzz.jpg |400px]]
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==Introduction==
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This buzzer module will generate around the audible 2kHz range.
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[[File:N25DM WITHOUT PACKAGED FRONT.jpg |640px]]
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[[File:N25DM WITHOUT PACKAGED BACK.jpg|640px]]
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== Features ==
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Dimensions: 25.0×25.0×10.6mm
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Net weight: 3g
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== Dimension ==
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[[File:buzzer dimension.jpg]]
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==Schematics==
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*[https://s3.amazonaws.com/linksprite/LinkerKit/linker+buzzer.pdf Schematics]
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==Application Ideas==
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<syntaxhighlight lang="c">
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int speakerPin = 9; 
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int length = 15; // the number of notes
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char notes[] = "ccggaagffeeddc "; // a space represents a rest
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int beats[] = { 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 4 };
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int tempo = 300; 
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////////////////////////////////////////////////////
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void playTone(int tone, int duration)
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  for (long i = 0; i < duration * 1000L; i += tone * 2)
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  {   
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      digitalWrite(speakerPin, HIGH);   
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      delayMicroseconds(tone);   
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      digitalWrite(speakerPin, LOW);   
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      delayMicroseconds(tone); 
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  }
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////////////////////////////////////////////////////
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void playNote(char note, int duration)
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  char names[] = { 'c', 'd', 'e', 'f', 'g', 'a', 'b', 'C' }; 
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  int tones[] = { 1915, 1700, 1519, 1432, 1275, 1136, 1014, 956 };    // play the tone corresponding to the note name 
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  for (int i = 0; i < 8; i++)
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  {   
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    if (names[i] == note)
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    {     
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        playTone(tones[i], duration);   
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    } 
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  }
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//////////////////////////////////////////////
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void setup()
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  pinMode(speakerPin, OUTPUT);
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  pinMode(11, OUTPUT);
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  digitalWrite(11, LOW); 
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/////////////////////////////////////////////
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void loop()
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  for (int i = 0; i < length; i++)
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  {   
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    if (notes[i] == ' ')
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    {     
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        delay(beats[i] * tempo); // rest   
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    }
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    else
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    {     
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        playNote(notes[i], beats[i] * tempo);   
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    }      // pause between notes   
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    delay(tempo / 2);   
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  }
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}
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</syntaxhighlight>
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[[File:Buzzer link.jpg]]
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==How to buy==
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Here to buy Buzzer Module on [http://store.linksprite.com/buzzer-module-of-linker-kit-for-pcduino-arduino/  store]

Latest revision as of 03:18, 22 July 2016

Introduction

This buzzer module will generate around the audible 2kHz range.

N25DM WITHOUT PACKAGED FRONT.jpg

N25DM WITHOUT PACKAGED BACK.jpg

Features

Dimensions: 25.0×25.0×10.6mm

Net weight: 3g

Dimension

Buzzer dimension.jpg

Schematics

Application Ideas

<syntaxhighlight lang="c"> int speakerPin = 9; int length = 15; // the number of notes char notes[] = "ccggaagffeeddc "; // a space represents a rest int beats[] = { 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 4 }; int tempo = 300; //////////////////////////////////////////////////// void playTone(int tone, int duration) {

 for (long i = 0; i < duration * 1000L; i += tone * 2) 
 {     
     digitalWrite(speakerPin, HIGH);     
     delayMicroseconds(tone);     
     digitalWrite(speakerPin, LOW);     
     delayMicroseconds(tone);   
 } 

} //////////////////////////////////////////////////// void playNote(char note, int duration) {

 char names[] = { 'c', 'd', 'e', 'f', 'g', 'a', 'b', 'C' };   
 int tones[] = { 1915, 1700, 1519, 1432, 1275, 1136, 1014, 956 };     // play the tone corresponding to the note name   
 for (int i = 0; i < 8; i++) 
 {     
   if (names[i] == note) 
   {       
       playTone(tones[i], duration);     
   }   
 } 

} ////////////////////////////////////////////// void setup() {

 pinMode(speakerPin, OUTPUT); 
 pinMode(11, OUTPUT);
 digitalWrite(11, LOW);   

} ///////////////////////////////////////////// void loop() {

 for (int i = 0; i < length; i++) 
 {     
    if (notes[i] == ' ') 
    {       
        delay(beats[i] * tempo); // rest     
    }
    else 
    {       
       playNote(notes[i], beats[i] * tempo);     
    }       // pause between notes     
    delay(tempo / 2);    
 } 

} </syntaxhighlight>

Buzzer link.jpg

How to buy

Here to buy Buzzer Module on store